My first individual project for my Ironhack UX/UI bootcamp was about creating a concept for a habit tracking app to improve people’s lives.
These are the instructions that we were given by our lead teacher:
In 2017, the world voted for the seven wonders of the new millennium. These are places of unique beauty which attract tourists from all over the world; they also offer services aimed at enhancing the experience for the people who visit them.
My task for this challenge is to conduct a usability case study to improve a mobile app or website through six crucial steps: define a user type, research, do some benchmarking, test, write down valuable insight and redesign wireframes.
First things first: let’s find out who our target users are going to be!
We were given six different…
My task is to create a wireframe version of the user flow of the chosen app based on screenshots or high-fidelity prototype screens, and the layout of the screens should be the same as the one implemented in the original. I will be simplifying the design to its bare wireframe state, placing boxes and placeholders when needed to represent different UI elements.
What is a wireframe, though?
“A wireframe is a skeletal mockup of an app or website, typically…
UrbanGo is a public transit and mapping startup based in Silicon Valley. Their goal is to solve the problems of urban mobility by providing the quickest and cheapest public and private transport routes to their users.
UrbanGo has already developed a mobile application that lets users select a starting point and a destination and provides different multimodal routes with the estimated time and cost.
My task for this first project of my prework is to create a feature for this app that solves the pain of having to purchase different public transport tickets through different channels.